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This is a rather difficult puzzle game--and somewhat gimicky. Some of the puzzles feel somewhat unfair (particularly the piano puzzle, requiring what seems like a needlessly precise and long solution, even an indicator telling if you/when you failed would make it feel far more fair. Additionally, some sort of visual indicator on pressing the keys would be nice--many people play w/o audio) Another small issue is that there are similar colors between puzzles with similar input methods (the dial has the same colors as the  scrabble board and pieces).

Nonetheless it's a pretty decent puzzle game if somewhat obtuse.

Thanks. Yeah, you're right. I agree with you. I really made it for my daughter who speeds through escape rooms. I was trying to make it a little more difficult for her. I just left it open to the public to play.   

I appreciate you playing and the feedback.